Meet the Mime

Well, it’s time to show you, what we actually working on. Honestly, we planned to do this a lot sooner, but we hold it off, because we thought there’s not enough to show.

However, when you look at another projects like awesome Gunpoint, which started to give away first informations quite early, we decided there’s no reason to hold it off anymore. In case of Gunpoint, its impressive how community helped to create complete form of the game. You see, Tom Francis started with idea of freeware game with not that good looking graphics and thanks to community, he gained experienced people for making graphics and sounds. And the very same community helped to form this game through many different playtests and in the end people decided, that he should sell the game, because they gladly pay for it.

I guess what I’m trying to say is, that the game community is awesome, and it can give a lot to game developers. I have no illusions, that from now on there’ll be coming throngs of people here to critically comment every published post about our game. Although it would be nice.  Anyway, we have to start somewhere and even though it won’t be that soon, hopefully, we will get together with community in a nice way.

Our game will be 2D platformer

This game will be standing and falling on a good story. Our team consists of people, who love games and movies with great story and we would also like to tell a story like that. It should be one of these stories, that will be hanging in your head for a while after finishing the game.

Forget about gun power and hectic action. Whole experience will be mostly about searching and discovering. More than angry enemies, you’ll find logic riddles here. However, there’ll be appearing some kinds of enemies that you have to get through.

The whole idea of the game is about possibility of branching the story. As a player, your decisions will be affecting what will happen next. So you’ll get a chance to decide, how all of this will end.

The main character

And now, we gladly introducing the main character of the game.

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Exactly, in our game you’ll play as a mime guy! How cool is that?

We can’t tell much more about this guy. It’ll be your job to find out and we certainly don’t want to spoil that adventure.

But you can be sure, that the fact that the main character is a mime is not random. It won’t influence just a story, but also a game playability. We are really proud about that. But more about gameplay some another day…

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